Unfortunately this third instalment in the excellent Boktai series did not recieve a release outside of its native Japan.
Boktai 3: Sabata’s Counterattack is more of the same great isometric gameplay, this time with vampire hunter Django starting out in Lifeless Town, which is being attacked by Immortals. Regular Boktai players will immediately notice a new mode of transport in the game – the Vector Coffin; a coffin that acts both as a motorbike and also as a regular coffin (needed for purifying Immortals).
Again: the Boktai cartridge contains a photometric sensor and sunlight capture plays an integral part of the game. The Solar Glove is broken so no enchantments can be made in this game. There is, however, a new Trance Gauge, which slowly fills and – once full – can be used to supercharge Django’s attacks.
Looking around, there may be an English fan translation out there, although I’ve not yet managed to download one (I found a page, but no download). It’s not too difficult playing the game in Japanese if you’ve played the first two.
All three Boktai games were published by Konami between 2003 and 2005. The series later morphed into Lunar Knights, which takes place in the same game world.