Armalyte, Commodore 64

Developed by Cyberdyne Systems and published by Thalamus (the software arm of Newsfield Publishing), Armalyte is known for its furious blasting action, and it’s wonderfully detailed and atmospheric graphics.

Considering that it was squeezed into 64K (less, actually), it is a remarkable achievement.

A sequel was planned, but the guy who did the graphics in the first game (Robin Levy) left Cyberdyne and as a result the game was canned. One Armalyte is enough, I think, though. There’s only so far you can take this type of game – even with rose-tinted spectacles…

More: Armalyte on Wikipedia

2 thoughts on “Armalyte, Commodore 64”

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.