Tag Archives: punches

Fist II: The Legend Continues, Commodore 64

Fist II: The Legend Continues is the sequel to the classic The Way of the Exploding Fist, and it plays quite differently to its predecessor. It was once again developed by Beam Software (mostly by the same people who made Fist One) and first published by Melbourne House in 1986.

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The Way of the Exploding Fist, Commodore 64

The Way of the Exploding Fist is a classic one-on-one martial arts fighting game, developed by Australian company Beam Software and published by Melbourne House in 1985.

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Duke Nukem Forever, PC

Duke Nukem Forever is the long-awaited sequel to Duke Nukem 3D that was in “development hell” for over a decade and was finally released in 2011. It was developed by 3D Realms and Gearbox Software (with contributions from Triptych Games and Piranha Games) and published by Take-Two Interactive. The game is a first-person shooter that satirises all-American action heroes, with over-the-top weapons, giant explosions, and puerile humour. Jon St. John once again returns to voice Duke himself.

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Alex Rider: Stormbreaker, Game Boy Advance

Alex Rider: Stormbreaker is an isometric action/stealth/fighting game, based on the 2006 film Stormbreaker, where you play as teenage spy Alex Rider who is recruited by MI6 to investigate a shady individual called Herod Sayle. The game was created by Razorback Developments and published by THQ in the same year as the release of the film.

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Planet of the Apes, PlayStation

The PlayStation version of Planet of the Apes was developed by French company Visiware and published by Ubisoft via Fox Interactive in 2002. The game was also released for Windows, and that version was released the previous year in 2001. It was actually the first video game ever to be based on the Planet of the Apes franchise. Although it is part of the same family of releases as the Game Boy Advance and Game Boy Color versions, it is a third-person 3D game and not a 2D platform game, like the handheld versions.

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Karate Champ, Arcade

Karate Champ is an early one-on-one beat ’em up that was pioneering and influential, and was a precursor to fighting games that followed. It was developed by Technos Japan and manufactured into arcades by Data East in 1984.

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BioForge, PC

BioForge is a cyberpunk action/adventure developed by Origin Systems and published by Electronic Arts for PC MS-DOS in 1995. It is similar in style to Alone in the Dark or Resident Evil, with static backgrounds and animated 3D characters moving over them.

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Myth: History in the Making, ZX Spectrum

Designed by Mark Cale; programmed by Neil Dodwell, and with graphics by Concept Animations, System 3‘s Myth: History in the Making is an action/platform game based around a series of ancient myths and a teenage boy’s adventure within them. It was first released for 8-bit home computers in 1989.

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Myth: History in the Making, Commodore 64

First published for 8-bit home computers in 1989, Myth: History in the Making is an action platform game in which you play a teenage boy from the 20th century who has been transported to “The Time of Legends” after falling through a tear in the space-time continuum. There he is rescued by a high priestess who informs him that their world is under attack from Dameron, The Dark Angel of Time, and who must be destroyed if he has any hope of returning to his own time.

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RoboCop 2, Arcade

The arcade version of RoboCop 2 was developed and published by Data East in 1991 and is loosely based on the 1990 Irvin Kershner-directed film sequel of the same name. In it you play as RoboCop and must stop a criminal drug baron, called Cain, from spreading a new drug called ‘Nuke’.

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